Battalion 1944 has announced new stretch Goals

Until some weeks ago most have never heard of “Battalion 1944”, which is a new upcoming World War II shooter however after launching their Kickstarter fund project they hit their initial funding goal after only 3 days (pledged goal was £100,000). As of today, February 28, a stunning £279,339 has been already collected with still 3 days to go. Two days ago Bulkhead Interactive announced new stretch goals for the game. 

Battalion 1944 new goals

Their first new stretch goal of £225,000 – which was to hire a full time community manager – has already been hit. The next was £250,000 for enhanced particle effects for sweet smoke and explosions, which was hit yesterday. The third goal of £275,000 has just been reached, which means a Currahee Mountain Bootcamp map will be added in homage to the Band of Brothers TV show, where players will be able to practice their movement and weapon recoil in an offline environment.

Alongside the new factions, maps and weapons that people were (and are) expecting, there’s also potential for a single player campaign to be added, however Bulkhead Interactive have stressed the lofty goal of £1,200,000 (!) because they want to get it right.

When we hit our funding goal in just 3 days we could’ve released a list pre-made stretch goals, but instead we decided listen to the feedback from our community to see exactly what you wanted and then go a step further by making the content you wanted to see. We’ve been working day and night to be able to show you exactly what we want to add to the game”, said Bulkhead Interactive.

With the new stretch goals they have also released a final sprint trailer:

The next stretch goals are:

  1. If £300,000 is reached they will be able to design and develop an extra map based on the events of D-Day which will play as a competitive level. According to Bulkhead Interactive “As you can imagine this will be an interesting challenge for our level designers as balancing the events of D-Day into a balanced map will be a tough task and one which we can’t wait to develop.
  2. For £325,000 the British forces will join the fight with full character sets, animations and cosmetic variation alongside multiple iconic British weapons such as the Lee-Enfeild bolt action rifle and the Sten sub-machine gun.
  3. If £350,000 has been hit they will be able to add more cosmetic unlocks to the game, allowing for even more player customization.
  4. At £400,000 the eastern front will be added to the game, with entire character sets for the The Red Army. This addition will include the Soviet favourites such as the PPSh-41, all the way to the Mosin-Nagant used by the famous female Russian snipers of WW2, raising the bar of authenticity and acknowledging the role that women played in the defence of cities like Stalingrad and Moscow.
  5. For £500,000 they will be implementing an offline ‘Behind Enemy Lines’ game mode, in which players can play competitive maps offline against waves AI bots and compete for high scores against their friends. This ties in with fully fledged and intelligent AI bot support for the game, allowing players to practice and learn maps before they jump online.
  6. For their larger goals Bulkhead will be looking to make large expansions of the base game, for example at £600,000 they may introduce the pacific theatre to the game, allowing players to fight the Japanese across maps set in the Pacific, South-East Asia, and in China.
  7. Last but not least they will consider adding a single player campaign if £1,200,000 is reached. “Good single player campaigns aren’t cheap to make, there’s no ‘add single player’ button for us; it would cost a lot of time and money to make, hence the large funding goal“, said Bulkhead.

Find some new screenshots below:

Battalion 1944 - New Screenshot 4 Battalion 1944 - New Screenshot 3 Battalion 1944 - New Screenshot 2 Battalion 1944 - New Screenshot 1

You can find here the Kickstarter fund page and Battalion 1944 on Facebook. Learn more about Battalion 1944 with a trailer and plenty of screenshots here.